Teaching and learning styles are, by their very nature, changing and in recent years there has been a noticeable move from lecture-based activities towards more student-centred activities. Case studies are an increasingly popular form of teaching and have an important role in developing skills and knowledge in students. This guide explores the use of the case-based approach to support engineering education and, more specifically, their role in Materials Science related Higher Education courses. This guide highlights the good practice we have identified, and also discusses our experiences both good and bad of the adoption and implementation of this type of learning activity.
Martin, 51m The innermost grouping of practices within Ron Jeffries' Agile Circle of Life, are the programming practices. Test Driven Development Simple Design Pair Programming We've already spent a lot of time, in previous episodes, talking about the first two of these practices; so in this episode we'll simply review them, and spend more of our time talking about how they fit into the overall Agile discipline.
This is important because being an effective agile team depends, critically, on these practices. Being Agile, depends upon being simple. But being simple depends upon being clean.
But being clean depends upon being free and able to do the cleaning. If you are afraid to clean, you won't clean, you can't be simple, and you will fail being agile.
It's really as simple as that. So we'll talk about simplicity. We'll epand on Kent Beck's four qualities of simple design: You Aren't Going to Need It.
In the end, we'll make the point that being simple is very hard and requires a lot of work. Finally, we'll spend a bit of time talking about pair programming.
We'll dispel the myths about this controversial practice, and show why any agile team must, out of sheer necessity, practice it properly. Martin, 1h 21m In this episode we are going to dive deeper, deeper, and deeper into the way agile teams plan projects and iterations.
You'll see, in action, the project kickoff meeting. You'll watch as Priscilla, the product owner, reviews the user stories for the team. You'll be amazed at the skill and insight of Marty, the project manager, as he deftly guides the agenda.
You'll hear Paula, the quality engineer, ensuring that stories are Independent, Negotiable, Valuable, Estimable, and Small. You'll be amazed as Ruby, Danny, and Jerry take the stories apart, estimate them, and negotiate schedule. You'll see it all.
You'll see Iteration Zero. You'll see the estimation meeting, the backlog grooming meeting, and the iteration planning meeting.
You'll see a standup, design, architecture, pairing.
There's just no end to what you will see in this episode. We'll talk about velocity, and how to recognize and diagnose pathologies. We'll talk about scope management, and story points, and iteration length, and We'll talk about a lot.
So, get ready for this one. Get ready for all the nitty gritty details of The Planning Game Part 2. Martin, 53m In preparing for battle I have always found that plans are useless, but planning is indispensable.Case Studies: Most Recent.
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Why a Scientific Format? The scientific format may seem confusing for the beginning science writer due to its rigid structure which is so different from writing in the humanities.
One reason for using this format is that it is a means of efficiently communicating scientific findings to the broad community of scientists in a .
Sharon Johnston and Mark Lee debut Menil Drawing Institute, dedicated to modern and contemporary drawing, on November 3.
On November 3, the Menil Collection . In this video lesson, you will learn how the Maclaurin series is a special case of the Taylor series.
You'll also discover what some common. About three years ago, my family was happily living in a comfortable, mortgage-free house. There was more than enough room for everyone, it was in a walkable neighborhood, and thanks to some unexpected boosts in our family income, life was more affordable than ever.
Welcome to our series on Functional Programming!Are you ready for some fun? So, yeah, I'm sure you've heard all the fuss about functional programming recently. People are talking and arguing about combinators and monads and monoids and all kinds of other words that sound like they came out of some mathematical laboratory.